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This is the Dead Deer project ("deaddeer")
This project was registered on SourceForge.net on Apr 8, 2011, and is described by the project team as follows:
3D modeler, 3D game maker, 3D demo maker. A powerfull tool to modelise and create games. Scripting language allows you to code interactions in pseudo-C with the animation and synthetize your own rendering with own-made shaders. The cross-platform project WIN32/MACOSX10.6 runs with player for both and editor for WIN32. The new version includes better rendering, better Scripting and better physics and the package includes a prototype of FPS. Multithreading optimizations, NURBS processing. New functionnalities of ERL volums. Added support for ShaderModel3. Back to Visual Studio 2012 and XP compatibility. Support for Direct3D10 and ShaderModel4. Support for GLES and GLES20 (sources only). Major Bug fixes in Edition. Latest version : 2.6.2014.Desert Eagle.07b
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